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This is a submission to
Gamedev.js Jam 2025
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Devlog
Submission to Gamedev.js Jam 2025
Block Out!
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Devlog
Alpha 1.0.3
April 26, 2025
by
Badankan
* Optimised Phaser * Implemented a fallback system where players may spend a fallback token (one given per newRound) upon collapse to restore state exactly as is prior to collapse to continue playing...
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Alpha 1.0.2
April 26, 2025
by
Badankan
Reworked logic for score slightly. Levels now affect baseScore and bonuses...
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Easteregg $Noods
April 25, 2025
by
Badankan
I may, or may not have added a secret easteregg for the $Noods challenge 👀...
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Quickfix 1.0.1
April 25, 2025
by
Badankan
Quickfix * Set a threshold for swipeDistance in rapidMovement. Tower won't collapse from unintended shakes during platform movement anymore...
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Alpha 1.0.1
April 25, 2025
by
Badankan
Made several minor adjustments to improve gameplay. * Multiple performance optimisations * Changed block color to better differentiate blue/green * Tower won't collapse if there's no blocks on platfor...
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